The Rivette QUESTars Adventure Race Series

Wiltshire Downs Adventure Race

 

About the Race

 

This adventure race generally follows the usual Questars format. However one or two things will be specific to this adventure race. These are included below and will be explained at the race briefing on the day so don't worry if you don't fully understand everything at the moment.

Start & Finish

The start and finish is at the event base. Come to the yellow arch on foot to start - no bikes are allowed at the start / finish arch. Once you've started, if you want to Mt Bike first, proceed on foot to collect your bike from the transition area and exit the school grounds on your bike. Similarly if you Mt Bike last, return your bike to the transition area and make your way to the yellow arch on foot to finish.

  • The course closes at 1700 with the furthest checkpoints removed before this (so don’t go looking for these if you are late). You should use the Emergency Contact number (on your map) to let us know if you are not going to make it back to the finish before 1700.
  • Please make sure you hand in your EMIT card at the download station before 1705. Failure to do so delays the prize giving. Hence if you are late handing your EMIT card in, you may forgo the chance of winning a prize and may not appear in the provisional results.

Mountain Biking

On the mountain biking you must visit checkpoint B1 first and B19 last. This is to ensure you only do left hand turns when leaving and returning to the event base (and hence don't cross the busy A-road outside the school). Mt Bike checkpoints B2-B18 inclusive can be visited in whichever order you want and you can choose which of them you visit - most of you won't visit them all!

The Mt Bike course is too big for the usual 1:25,000 scale map that regulars will be used to - so this time you will be given a 1:50,000 Ordnance Survey map (just for the Mt biking). Familiarise yourselves with how public rights of way are shown on these maps and ensure you know the difference between bridleways (on which you may cycle) and footpaths (on which you must not take bikes). Download a copy of the 1:50,000 map legend (~1Mb).

  • Always wear a bike helmet.
  • Always give way to horse riders (you are legally obliged to do so on bridleways).
  • Slow down and moderate your speed when passing other people and livestock.
  • Always follow the Mountain Bike Code and the Highway Code.

Bikes must remain on the permitted Mt Bike routes at all times. No bikes are allowed on the canal towpath at any time. See the key on the course map for details.

Trail Running

You will start and finish your Trail Run from the event base.

  • If you do your Trail Run first: after the start leave the event base on foot and make your way along the canal towpath to your first Trail Run checkpoint (the only exit from & entrance to the school on foot is along the canal towpath - the A-road outside the school is out of bounds for the duration of the Trail Run).
  • If you do your Trail Run after your Mt Biking: return your bike to the transition area at the event base and punch the transition control before exiting along the canal towpath.
  • You should visit all your Trail Run checkpoints in one go
  • Always follow the Countryside Code

During the Trail run you should remain on public rights of way at all times - see the key on the course map for details.

Kayaking

The kayaking is on the Kennet & Avon canal. The kayak transition is across the road from the event base at Pewsey Wharf. Access is on foot only along canal towpath. Bikes must therefore be returned to the transition area at the event base before you kayak. To get to the kayaking from the event base or vice versa you must go under the road bridge on the canal towpath (do not cross the A-road - it is out of bounds whilst on foot).

There is very limited space at the kayak transition point. To avoid congestion, spectators are kindly asked not to hang around the kayak transition point – there is plenty of room to watch from further along the canal towpath.

  • You can only kayak within your allocated kayak time slot.
  • Maximum of two people per kayak. Solos & pairs use one kayak. Teams of 3 and 4 use two kayaks.
  • Always wear a correctly fastened buoyancy aid.
  • Ask the Quest staff at the Kayak Transition Point for help if uncertain about where to sit / kayaking technique.
  • The double sit on top kayaks are like giant floats, cannot sink and rarely capsize. They are great fun to paddle.
  • Always follow the Navigation Code whilst on the water. Stay in control and keep clear of other kayaks / anglers lines.

You should be able to reach all kayak checkpoints from the water without having to get out of your kayak. The checkpoints are attached to white floats which are tied to objects on the side of the canal (e.g. trees). Glide up to the checkpoint in your kayak, punch them with your EMIT card as normal and kayak on. Don’t lean out of the kayak too much as you could over balance. Do not pull on the rope as you may pull the checkpoint off. Should this happen, reattach the checkpoint and inform a marshal.

Transition

All transitions (between the running, biking and kayaking disciplines) take place at the event base. Marshals will keep an eye on the transition area during the race but they get pretty busy at times. In the past a couple of people have returned to transition unable to find something of theirs because they left their things loose / on their own and these became muddled up with other participant's belongings. We therefore suggest you take the following precautions to safe guard your equipment:

  • Mt Bike items (e.g. helmet, SPDs etc.) should either be attached to or left with your bike whilst you are running / kayaking.
  • You slip a lock round your bike(s).

Water will be available at the transition area for you to top up during the race.

For security, only participants will be allowed to enter the transition area. Spectators are kindly asked to stay outside the transition area.

General

If you have a serious accident, summon help by blowing six short blasts on your whistle every minute. If you hear this go immediately to assist (times of teams that give assistance to others can be adjusted accordingly). Phone 999 and tell the ambulance service where you are. Then phone one of the emergency contact numbers (on your map) to let us know.

  • Each team must carry a first aid kit and a whistle with them.
  • Ensure that your competitive instincts do not override your common sense.
  • Close all gates behind you.
  • Leaving litter on the course is totally unacceptable and won't be tolerated. Please make sure all empty wrappers are securely stowed and carried back to transition / the finish with you.
  • Where routes are different on the ground to those marked on your map, you should follow the route on the ground.

 

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