The Rivette QUESTars Adventure Race Series

 

Having problems opening an attachment? Try saving it first by right clicking on the link and choosing the 'save link as' or 'save document as' option.

FINAL DETAILS about Q2 The Quest Challenge 16-17 April 2011

The Quest Team are looking forward to welcoming all participants in Q2 The Quest Challenge event to the Isle of Purbeck this coming weekend.

Here is some important information about Q2 The Quest Challenge to enable you to prepare yourselves for the weekend.

Do take time to read each section and in particular the Event Timings and Race Format sections which you may wish to print out and bring with you to the event. If you have any further questions after reading this information do ask Quest as you register at the event and also listen carefully to the Event Briefing. If you have some amendments to your team membership just advise Quest at Registration on Friday evening or Saturday morning.



 

Event Timings

Friday 15 April

1800 Event Base and campsite opens.

1930 - 2130 Team Registration open at Enquiries Desk in marquee to register and collect your team pack.

If travelling on Friday evening do aim to arrive well before 2130. If you arrive after 2130 follow signage to the car park and to the camping area and register on Saturday morning.

Alternatively there is plenty of time to arrive on Saturday morning before the Event Briefing and the first Stage starts.

Saturday 16 April

0800 – 0900 Team Registration at Enquiries Desk open for those arriving on Saturday morning

0910 – 0930 Event Briefing

1010 – 1330 Stage 1  - mountain biking and kayaking

1415 – 1515 Enquiries Desk open

1530 – 1800 Stage 2 - trail running and challenges

1930 – 2000 Enquiries Desk open

2030 – 2150 Stage 3 - night running and challenges

Sunday 17 April

0730 – 0800 Enquiries Desk open

0845 – 1345 (Masters) / 0930 – 1330 (Novices) Stage 4 - mountain biking, kayaking, trail running & challenges

1430 Prize Giving

Back to top

 


 

Directions & Event Base

Q2 The Quest Challenge is based at Burnbake, Rempstone, Corfe Castle, BH20 5JH.

A map showing the Event Base location can be found here

Quest signage and Quest marshals will direct you where to park. Do look out for and follow the Quest signs.

The event base and camp site is adjacent to a permanent campsite that offers showers, washing facilities and toilets. A card for the showers can be purchased for a nominal fee.

The event base has a marquee in which is situated the Enquiries Desk where you register upon arrival and where advice and help can be obtained before each Stage. Also throughout the weekend 'Fuel Catering' will be providing hot meals and drinks and a variety of refreshments. The Event Briefing and post event Prize Giving will take place in the marquee.

Have a look at the aerial photograph showing the location of the car parking and camping areas and the layout of the event base including where the Start is, bike depot / transition point (where you place your bike prior to Stages involving mountain biking) water point etc. Do familiarise yourselves with this layout so that you know where things are.

All Stages start and finish from the Event Base.

Back to top

 


 

Accommodation / Camping

You don't have to camp if you don't wish to. There's lots of time for rest and recovery and to return to alternative accommodation between Stages if you wish. Information about local accommodation can be found towards the foot of the Q2 event webpage here.

Those wishing to camp can do so at the event base on both Friday and Saturday night. You will need to bring your own camping equipment i.e. tent, sleeping bag, sleeping mat etc. There will be onsite catering facilities provided by 'Fuel Catering' throughout the weekend so you don’t need to bring cooking equipment unless you want to.

If you are accompanied by supporters and spectators they are welcome to stay in the event campsite. A payment of £4 per non participant per night is payable at Registration. Please note that access will not be possible for spectators to the kayaking transition point and many of the activity points as these locations are on private land.

 

Back to top

 


 

Event Catering

'Fuel Catering' will be attending the event and providing a range of hot and cold food and drinks throughout the weekend.

All their food is homemade (no soya or quorn), and everything is served in biodegradable / compostable or recycled packaging. All meat used is sourced from one of two local butchers, and is British. Coffee and teas are fairtrade.

Below you will find the sort of things that will be available. A full range of vegetarian meals will be available.

  • Available all day and in the evening:

Tea, coffee, hot chocolate, herbal teas
Homemade cakes, flapjack, chocolate, sweets
Lucozade, bottled water, coke, diet coke, apple juice, orange juice
Muesli, yoghurt
Bacon / sausage / egg butties
Vension and beef burgers
Minute steak served in baguette, optional mushrooms/onions
Fresh cold baguettes made to order - ham / cheese / tuna / salad

  • And for a limited time in the evening:

Jacket potatoes with cheese / tuna / baked beans / chilli fillings
Chilli with pitta and cheese
Stir fry and noodles
Apple crumble and custard
Fruit salad and yoghurt

 

Back to top

 


 

Race Format

Q2 The Quest Challenge is based upon the successful format of Quest’s one day adventure race series – Questars. A few variations to this standard Questars format follow. Do read this section carefully so that you come to the event fully prepared. You can download a copy of the Q2 Race Format to print here.

 

Multi Stage Format 

  • Q2 is divided into a number of Stages. These are summarised in a table here.
  • Each Stage of Q2 will be slightly different. Stage Notes briefly describe the format of each Stage. Stage Notes for Stage 1 are collected when you start that Stage at 1010 hours on Saturday morning. Stage Notes for subsequent stages are issued at the end of the previous Stage. This gives you time between Stages to review how the next Stage works and to plan accordingly.
  • An Event Briefing for all team members precedes Stage 1 at 0910 hours. Advice and assistance can be obtained from the Enquiries Desk for half an hour preceding subsequent Stages.
  • Stage Notes include a list of Checkpoint Descriptions for that Stage and their value. These are printed on A5 waterproof paper and easy to keep to hand during each Stage.

Stage Maps, rights of way and out of bounds

  • Stage 1 maps are issued in advance of Stage 1 in your Team Pack, that can be collected at Registration. Stage Maps for all subsequent Stages are issued at the Start of each Stage.
  • Waterproof Stage Maps are pre-printed with Checkpoints for that Stage. All Stages use digital extracts of 1:25,000 Ordnance Survey maps. Familiarise yourselves with how public rights of way are designated and ensure you know on which you may and may not cycle. Its highly recommended that you review the Navigation section of the Questars Race Preparation page here.
  • Each team has one Stage Map for each Stage. For those that have pre purchased extra maps these will be available to teams immediately after the Start. For those that have not pre purchased extra maps ask at Registration whether any are still available.
  • Throughout the event you must remain on formed tracks to avoid disturbing ground nesting birds. Consult your Stage Maps carefully as they do show some areas of forest where it is possible to go off designated public rights of way. You must remain on public rights of way everywhere else. 
  • Out of bounds are highlighted in pink on Stage Maps
  • Only the Stage Maps provided may be used during Stages.

Checkpoints and Activity Points

  • Stages comprise optional Checkpoints (CPs) and sometimes compulsory Activity Points (APs). CPs are unmanned and designated with EMIT control boxes. APs are manned by Quest.
  • Both CPs and APs can be visited in any order. 
  • You must visit at least one CP for each discipline (ie run, bike or kayak) in each Stage to avoid a 100 point penalty
  • Missing an AP will incur penalty points, as detailed in the Stage Notes. 
  • At each AP is an optional Challenge. You can earn points by completing the Challenge correctly. 
  • When you visit an AP you need to record your visit with Quest and so avoid the penalty but may choose not to complete the Challenge. If you do complete the Challenge record this with Quest on a different EMIT control at the end of the Challenge to earn the points detailed in the Stage Notes.
  • There are no ‘dummy’ Checkpoints in Q2 The Quest Challenge. All CPs and APs detailed on Stage Notes exist.
  • Some other EMIT control boxes may be found whilst on a Stage. If it doesn’t feature in your Stage Notes it is not part of that Stage so just ignore it.
  • Water is available at the Start/Finish and at the kayak Transition Point and as specified on Stage Notes.

Kayaking

  • If a Stage includes kayaking the Stage Notes will advise you of an allocated time slot during which you can kayak. This will be shown as minutes past Stage Start eg 60-90 for a Stage that started at 1530 means you can kayak at any time between 1630 and 1700.
  • You do not have to start kayaking at the start of your allocated time slot but you must be off the water before the end of your allocated time slot to avoid a 50 point penalty.
  • If you wish to use all your time on the water it’s a good idea to get to the kayak transition point in good time so that you get yourself ready to go onto the water before your allocated time slot.
  • When you arrive at the kayak transition point put on a buoyancy aid that fits you and do it up before picking up a paddle and a kayak. 
  • Record your time onto the water with your EMIT card and again when you come off the water.

Scoring

  • Your Team Event Pack contains one team number and a one EMIT scoring card.
  • Retain this EMIT card throughout the event downloading its data at the end of each Stage and returning it to Quest at the end of the last Stage. Do ensure you keep it secure. String will be provided to attach it to one team member.
  • Teams start each Stage together. The team member with the team EMIT card and clearly displaying their team number joins the start lanes ahead of the Stage Start. 
  • The exact nature of the Start procedure and how to use the EMIT electronic scoring card will be explained fully at the Event Briefing. 
  • At the Start the one team member with the EMIT card uses it to start their race time, then collects either a Stage Map or Stage Notes (see Stage Summary ) and then joins the rest of their team members who have previously collected in a Start Enclosure.
  • There are penalties for late starting a Stage. If a team is not ready in position at the Stage Start a penalty of 10 points is incurred or 25 points if beyond 5 minutes of the Start. 
  • Teams must stay together throughout each Stage - which means within a maximum distance of 5 metres of each other.
  • Teams must record their time at the Finish with their EMIT card once all team members have crossed the Finish line. Proceed directly to the Download station to download the information from your EMIT card and receive a print out of your split times.
  • Stage Scores will be published after each Stage.
  • Overall Scores will be published after the Event Prize Giving.
  • The Stage winner is the team with the highest number of points accumulated. Teams with the same number of points are ranked by their elapsed time.
  • Overall results are the accumulation of Stage scores and times.
  • The Event Director’s decision is final.
  • There are two categories of teams – Masters for more experienced adventure racers and Novices. There are three classes of teams (Ladies, Mens and Mixed) within each category.
  • Penalties are incurred if teams take longer than the Stage Time. Masters lose 5 points and Novices 2 points for each minute (or part thereof) over Stage Time.
  • In some Stages Novices may not need to visit as many compulsory Activity Points (APs) as Masters. These will be advised in the Stage Notes for each Stage.

Back to top

 


 

Kit & Race Preparation

You’ll need all your usual adventure racing kit including various changes of competition clothing plus a fully serviced mountain bike. Do bring a security device for your bike to secure it.

All the equipment for kayaking (ie. a paddle, bouyancy aid and kayak) is provided for you.

A useful checklist of things to bring can be found midway down this page here. As there is a night stage in Q2 you’ll also need a good head torch and some spare batteries.

It’s a good idea to get all your racing clothing and kit sorted out well in advance of the weekend so that you know you have everything you’ll need. Many teams find it useful to have their kit in a large plastic kit box with lid that can be placed in transition areas to aid quick transitions between phases of Stages.

Reviewing the useful advice on the Questars Race Preparation page ahead of the weekend will assist.

Back to top

 


 

Bike Hire

Information about local bike hire can be found towards the foot of the Purbeck 2011 Q2 event page here.

Back to top

 


 

Hints & Tips

  • Do ensure all your team mates have read and acted upon this pre event information
  • Its recommended that you print out and bring with you the Race Format and Stage Summary to refer to at the event
  • Give yourself enough time to get everything together that you’ll need well ahead of the weekend
  • Brush up on your navigation skills and know how public rights of way are depicted on OS maps
  • A compass with a base plate may be useful to complete some Challenges.
  • A map pen will also be useful. These can be purchased from the Enquiries Desk.
  • Stage Maps are pre-printed with the location of Checkpoints but familiarising yourself with 1:25,000 ordnance survey maps would be beneficial.
  • Do get to the Start in good time before each Stage as there are penalties for late starters
  • Don’t forget to pick up the next Stage Notes as you Finish each Stage. Do review these carefully
  • Do consult with the Quest team at the Enquiries Desk if you need any advice or have any questions prior to the Start of each Stage

Back to top

 


 

Team List

Teams are grouped into three classes within each of the two categories of Masters and Novices. Do check your team number from this list of teams. If you have any team changes just let Quest know when you register at the Enquiries Desk at the event.

Back to top

 

Design by eightyone | Programming by Switch Systems